Double Quotes

Double Quotes on the iPhone

Looking back on it, I’ve decided that Double Quotes is a classic example of existential bad faith in action.

You see, I’ve never really liked word games, yet I spent 6 months making one, purely with the aim of making money from it. Instead of following the creative call of my inner voice, I fumbled instead after the dollar.

The only mitigating factor in my favour is that the game includes some really wonderful quotes. Spending such an extended period of time with these quotes made a lasting impression on me. For example, often when I meet people now, the following quote rises to mind:

Always meet each other with a smile for the smile is the beginning of love ~ Mother Teresa 

Double Quotes is for iPhone, iPad and iPod touch. It requires iOS 5.0 and an internet connection. Most importantly, it needs someone to play against! So if you are interested in playing, convince an easily swayed friend to download it as well. That way you’ll have both an opponent, and someone to boost your ego against.

Got a question? You might like to view the FAQ.



Double Quotes on the iPad

Features

★ Tiles can be placed on existing tiles, but only to a maximum height of two – i.e., they can be “doubled”.

★ Best game and best move leaderboards

★ Wise quotes that when played, double your total move score.

★ Very high move bonuses. A 12x word bonus is possible if you are good enough.

★ It’s Zen. If it’s useless, wobbly or fluffy, it’s absent.


Rules

  • Tile letters are drawn from the quote being played, quote author inclusive. If a letter is not in the quote, it won’t be in the tile bag.
  • There are 70 tiles in total.
  • Play begins by forming a valid word that covers at least one of the center 4 squares on the board. These 4 squares each carry a 2L bonus.
  • All words in the current quote are playable, including quote author name.
  • Subsequent words must either: adjoin an existing word or overlay one of the center 4 squares.
  • You may play a tile directly on top of another tile – but only if you or your opponent have not already “doubled” this particular tile.
  • You are not allowed to double a tile of the same letter.
  • 3 misspells in a row forfeits your turn.
  • There are 2 blanks. Each player always begins the game with a blank. Blanks are worth the equivalent score of the letter they are transformed into.
  • If there are sufficient tiles in the tile bag, you may swap tiles once per game. You cannot swap a blank. Swapping forfeits your turn.
  • You may pass by playing no tiles. Your highest value tile will be removed from your rack, and its value deducted from your score.
  • Word score bonuses are multiplicative. If your word overlies both 2W and 3W squares, you will receive 6W bonus.
  • Play all the tiles in your rack in a given move for a 50 point bonus.
  • Playing a word in the quote (of 2 letters or more) doubles your move score. This doubling is calculated after all other bonuses, including the play-all-tiles bonus.
  • The game ends when a player has no tiles. Any tiles left on the opponent’s rack are deducted from the opponent’s score.


Available in the app store
 

Finally, here’s a namby-pamby video I created for the game…

 

Special thanks to Justin De Candia for the background music, an original composition titled “union”.